I was wondering about non-player character treasure, on Google+. I like rolling on a table and I might say stuff like “this magic user is so powerful, I’ll just use the Vampire treasure type”. What else might I look into?
on Google+
I like rolling on a table
I knew about the treasure table in the Dungeon Masters Guide but I remember them resulting in a very different mix of magic items than has been common in my campaign.
Dungeon Masters Guide
So here’s my table.
Fighter, Dwarf, Elf, Halfling
This is stuff for a fighter that’s part of a non-player party, the leader of a few men. Armor appropriate to stature. This is what fighter levels usually mean in my campaign, and the bonus for the treasure table below.
+-------+-------+--------------------------------+
| Level | Bonus | Role |
+-------+-------+--------------------------------+
| 1 | +0 | guards, bandits |
| 3 | +2 | veterans, village heroes, |
| | | sergeants, squad commanders, |
| | | leading ten men-at-arms |
| 5 | +4 | town leaders, captains, |
| | | company commanders, leading a |
| | | unit of a hundred men-at-arms |
| 7 | +6 | lieutenants, |
| | | second-in-commands |
| 9 | +8 | rulers of a castle, of a hex, |
| | | of a tribe, barons |
+-------+-------+--------------------------------+
In the treasure table below, horses and chariots are all found only outside a dungeon, obviously.
+-----+--------------------------------+--------------------------------+
| 1d6 | Equipment | Treasure |
+-----+--------------------------------+--------------------------------+
| 1 | Poor: chain, spear | 1d4Ă—10 gold |
| 2 | Solid: plate, shield, helmet, | 1d6Ă—10 gold |
| | sword | |
| 3 | Rich: as above plus lance, | 1d10Ă—10 gold |
| | horse | |
| 4 | Noble: as above plus barding | 3d6Ă—10 gold |
| 5 | Loot: as above plus bow | 3d6Ă—10 gold, 1d4 gems |
| 6 | Benefactor: as above but with | 3d6Ă—10 gold, 1d6 gems |
| | elven sword +1 | |
| 7 | Aide: as above but with elven | 3d6Ă—10 gold, 2d6 gems |
| | lance +1 | |
| 8 | Elf Friend: as above but with | 3d6Ă—10 gold, 2d6 gems, 1d4 |
| | elven bow +1 | jewelry |
| 9 | Ruler: as above plus special | 5d6Ă—10 gold, 2d6 gems, 1d6 |
| | item (see below) | jewelry |
| 10 | Lord: as above but with a set | 5d6Ă—10 gold, 3d6 gems, 1d6 |
| | of elven arms and armor: plate | jewelry |
| | +1, shield +1, matching helmet | |
| 11 | Delver: as above but with | 5d6Ă—10 gold, 3d6 gems, 2d6 |
| | a set of dwarven arms and | jewelry |
| | armor: plate +2, shield +2, | |
| | matching helmet, sword +2, and | |
| | a chariot | |
| 12 | Powerful: as above but with a | 5d6Ă—10 gold, 4d6 gems, 2d6 |
| | flaming (+1d6 damage) sword +2 | jewelry |
| | or a dwarven throwing hammer | |
| | +3 if a dwarf, gauntlets of | |
| | ogre power (strength 18) | |
| 13 | Higher Calling: as above but | 5d6Ă—10 gold, 4d6 gems, 3d6 |
| | with angelic or hellish and | jewelry |
| | armor: plate +3, shield +3, | |
| | matching helmet, special sword | |
| | of light or darkness +3 (see | |
| | below) | |
| 14 | Special: as above but with a | 5d6Ă—10 gold, 5d6 gems, 3d6 |
| | very special sword (see below) | jewelry |
+-----+--------------------------------+--------------------------------+
Jewelry: 3d6×100 gold (average is about 1000 gold each) – rings, hair bands, crowns, bracelets, necklaces, amulets, hair needles, etc.
Gems: use the table below (average is about 200 gold each)
+-------+-----------+
| 1d20 | Gems |
+-------+-----------+
| 1–4 | 10 gold |
| 5–9 | 50 gold |
| 10–15 | 100 gold |
| 16–19 | 500 gold |
| 20 | 1000 gold |
+-------+-----------+
Special item:
+-----+--------------------------------+
| 1d6 | Special Item |
+-----+--------------------------------+
| 1 | A random potion, roll 1d8: |
| | 1. *diminuition* (6”, 2h), |
| | 2. *ferocity* (double damage, |
| | 2h), 3. *fly* (2h), 4. |
| | *healing* (1d6+1, 3Ă—), 5. |
| | *invisibility*, 6. *love*, 7. |
| | *shape-changing*, 8. *speed* |
| | (two action per round) |
| 2 | A random ring, roll 1d4: 1. |
| | *djinni calling* (1/day, for |
| | a day), 2. *fire resistance* |
| | (immune to normal fire, +2 |
| | to saves, all fire damage |
| | dice -1), 3. *minor creation* |
| | (non-magical, portable things, |
| | 2h), 4. *protection* (AC +1) |
| 3 | A random miscellaneous |
| | item, roll 1d4: 1. *bag |
| | of holding* (opens a small |
| | portal to another sphere), |
| | 2. *boots of speed* (double |
| | movement speed), 3. *elemental |
| | summoning device* (it takes |
| | 10min to perform the ritual, |
| | the element is determined by |
| | the device: bowl means water, |
| | brazier means fire, censer |
| | means air, stone means earth), |
| | 4. *elven cloak* (hiding |
| | 5-in-6 when not moving) |
| 4 | Their weapon is special: it |
| | can glow as bright as daylight |
| | produce a dark mist like the |
| | *continual light* spell and |
| | its reverse, at will |
| 5 | Their weapon is special: it |
| | grants them a permanent aura |
| | of *authority* (charisma 18) |
| 6 | A *horn of battle* that will |
| | summon 2d4 barbarians from the |
| | next world to fight for you |
| | until killed, HDÂ 1+1 ACÂ 7 1d6 |
| | MVÂ 12 |
+-----+--------------------------------+
Swords with a higher calling:
+-----+--------------------------------+
| 1d4 | Calling |
+-----+--------------------------------+
| 1 | +1/+3 vs. lycanthropes, forged |
| | by the high inquisitors |
| 2 | +1/+3 vs. spell casters, |
| | forged in the philosopher’s |
| | war |
| 3 | +1/+3 vs. undead, an angelic |
| | sword forged in heaven |
| 4 | +1/+3 vs. dragons, an old |
| | elven sword forged in the |
| | dragon wars |
+-----+--------------------------------+
Very special weapons:
- *Poison Dripper* is a sword +3 blessed by the demon lord Set, anybody hit must save vs. poison or die
- *Frost Hell* is a sword +3 blessed by the devils of an icy hell that turns into a sword +6 against any fire creatures (creatures with fire breadth or other fire damage dealing effects)
- *Hammer of Earth* is a hammer +3 that will smash any structure made by man with but three blows
Add more special weapons as needed...
Thief
todo
Use the special item table above.
Magic-User
todo
Use the special item table above.
​#RPG ​#Treasure