How space efficient is pixelart compared to other ways to portray images of the same detail?

Wondering if it would then be an optimal way to portray images without having to use ascii art in lagrange. Because you don't really know how it will look like with a unique font. PixelArt is simpler.

And it gives Retro vibes that really fit in Lagrange and geminispace.

Posted in: s/PixelArt

🌲 Total_FLOSS

2024-10-09 · 2 years ago · 👍 BigBoy69420

4 Comments ↓

👾 jecxjo · 2024-10-09 at 16:20:

I have been trying to get more into designing pixel art and the biggest thing I struggled with at first was accepting that your art is supposed to be viewed zoomed out and your eyes just fix the image into what you're imagining. Up close, the level at which you actually draw is not where it is consumed. I needed to constantly make a change, zoom out and look, make a change, zoom out and look. It's all about making your brain get just enough to fill in the gaps.

🌲 Total_FLOSS [OP] · 2024-10-09 at 19:11:

@HanzBricks alright, but can a JPG be made of the same storage-size as low sized pixel-art and still represent concepts (spacestations, moonbase, pub) better?

🌲 Total_FLOSS [OP] · 2024-10-09 at 19:21:

Okay thanks. Also is there a way to reply to one specifi<k user or do I have to type @username everytime?

🧶 uwu · 2024-12-05 at 10:22:

My images with the size of around 500x500 pixels and ~10 colors are around 8-20 KB. This is when you save the file via RGB, It is even less when it is saved with indexed colors, around 40% smaller size