Comment by ποΈ Atomic-Germ
Re: "Lagrange v1.20: SOCKS5, Handheld Port, Gamepads, UI/Audioβ¦"
I'm very confused as to why you'd want it on a console, and why it would support audio at all
Mar 19 Β· 7 weeks ago
10 Later Comments β
π skyjake [OP/mod...] Β· Mar 19 at 18:29:
@Atomic-Germ Handheld consoles are neat little portable computers. They're basically phones with a built-in gamepad. I thought it would be nice to browse Gemini on one, and it was indeed pretty cool.
Lagrange in general aims for maximum levels of portability, so any new device that reasonably can run it is interesting to me as a target.
When it comes to audio, there is music and podcasts in Geminispace, so being able to play them effortlessly seems valuable.
ποΈ Atomic-Germ Β· Mar 20 at 18:04:
I feel like playing audio directly is kind of the beginning of the end. Like displaying images inline, or even video. I get it I guess, but it doesn't seem in the same spirit, and podcasts are meant to be RSS. I just don't want to see it become a reinvented web.
The making it super portable makes sense. If done right it could be the vim of Gemini space
π stack Β· Mar 20 at 18:33:
Interesting you say that... I see no problem with images or audio - Gemini is not text-only.
But I've mentioned before and gotten shouted at, for having reservations about streaming audio.
Downloading an audio file to play back is just like everything else.
Streaming drastically changes the nature of interaction, tying up the server and placing bandwidth requirement, and just does not feel like a small (smol?)-net transaction.
I am certainly not against that, just that streaming smells different.
π SavaRocks Β· Mar 20 at 18:56:
@stack it's just like smelling a turd when you talk a walk in the park and a spring turd in your living room
π stack Β· Mar 20 at 19:12:
Maybe less than a spring turd in my living room. More like a distant autmn fece.
Apologies for going off topic
π skyjake [OP/mod...] Β· Mar 20 at 19:30:
@Atomic-Germ Lagrange has supported inline audio with streaming since 0.4 (released in October 2020) and inline images since 0.1. This is not exactly a recent development. π
The news here is more about bringing the Android port to where the desktop client has been since the beginning.
π» eugene Β· Mar 23 at 02:42:
SOCKS support helps a lot, much thanks!
But it would be nice if there was an option to bypass the proxy for local IPs, or at the very least, for the localhost, otherwise previewing a capsule locally or messing with CGI becomes quite painful.
π skyjake [OP/mod...] Β· Mar 23 at 05:58:
I'll see about a bypass for localhost. That was a bit of an oversight.
An on/off toggle that preserves the SOCKS config would also be nice.
ποΈ Atomic-Germ Β· Apr 02 at 22:34:
I'm extremely against the idea of multimedia. It's antithetical to the spirit of the project and there's just so many other ways of doing that already
π stack Β· Apr 02 at 22:38:
Amen, brother.
Original Post
Lagrange v1.20: SOCKS5, Handheld Port, Gamepads, UI/Audio Improvements β What's new in v1.20? SOCKS5 proxy support. Option to show input prompts at the bottom of the window. Scroll by dragging with middle mouse button. Errors, warnings, and input prompts now have a context menu. Improved behavior and stability of audio playback. Improved plain text presentation to adapt line wrapping to available space. Gopher:...
π¬ 18 comments Β· 6 likes Β· Mar 18 Β· 7 weeks ago Β· #release