Comment by ๐Ÿ‘ zipsegv

Re: "On Gemini Games"

In: s/gaming

I think Gemini games are kind of cool; it's cool to see what people can do given the limits of the protocol. I think games would best be text-based though and try to limit the use of graphics (e.g. via preformatted blocks); that preserves accessibility so anyone can play. As well as that, games should be slow-paced; one should be able to ignore the game for a few days and be able to drop back in where they were not having missed anything. I think something paced similar to nationstates would work well, where you handle a few events every day, but you can skip days or weeks and just handle them later if you want.

I've seen an idea for a Pokรฉmon-like suggested above, and I think that could work (perhaps every day you could get a new encounter or something?) although I would try to simplify the control scheme as much as possible while still keeping it fun.

In addition, I think multiplayer games should always be playable even if there's a single active user. ideally multiplayer games would be "optionally multiplayer" where there can be player interaction but the core of the game works whether there's other players or not. (in the case of a Pokรฉmon-style game, I'd think being able to "challenge" other players to a battle would suit this)

๐Ÿ‘ zipsegv

2025-08-09 ยท 9 months ago

Original Post

๐ŸŒ’ s/gaming

๐Ÿš€ adavies:

โ€” On Gemini Games [adavies.foo]

On Gemini Games โ€” Hello everyone! Im new to the geminispace , and I could not avoid to note that there are not much games here. The idea of having more games here, and the ability to implement them, is something that really interests me, so I made a posts about it in my capsule: I would love you to read it and let me know what you think! I do believe that this would be a really nice addition to Gemini.

๐Ÿ’ฌ 20 comments ยท 1 like ยท 2025-07-26 ยท 9 months ago