Comment by π stack
Re: "Announcing Pig! (yet another dice game) I've implementedβ¦"
It's not something that normally happens and it's not thar hard to enter the same identity the second time if necessary. I just wanted you to be aware.
Mar 26 Β· 6 weeks ago
4 Later Comments β
π₯ smallpatatas Β· Apr 03 at 06:30:
this rocks!
i don't have any bug reports for you, but i do have a question: what do the percentages represent?
π gritty [OP] Β· Apr 03 at 13:35:
thanks!
probably of not rolling a 1 successively. 5/6 * n
π₯ smallpatatas Β· Apr 22 at 18:48:
continuing to enjoy this game :)
small bug - the 'back' link at the top of gamelog/index.gmi reloads that page, guessing that's not the intended behaviour
π gritty [OP] Β· Apr 22 at 22:11:
yes, thanks I noticed that as well. I've been meaning to fix it. the archive process doesn't fix the links in the page.
Original Post
Announcing Pig! (yet another dice game) I've implemented the die game Pig, but this time entirely in Racket [1], a Lisp-language relative (read: functional programming). This is BETA and open for TESTING. The game uses SCGI instead of CGI in order to elminate repeated calls to load and unload a CGI program: Pig is loaded into memory and waits for connections. The SCGI portion was created from scratch as well. Thanks to @stack for the Lisp inspiration. [gemini link] Play Pig! [gemini link]...