Comment by πŸš€ stack

Re: "Announcing Pig! (yet another dice game) I've implemented…"

In: u/gritty

It's not something that normally happens and it's not thar hard to enter the same identity the second time if necessary. I just wanted you to be aware.

πŸš€ stack

Mar 26 Β· 6 weeks ago

4 Later Comments ↓

πŸ₯œ smallpatatas Β· Apr 03 at 06:30:

this rocks!

i don't have any bug reports for you, but i do have a question: what do the percentages represent?

πŸ€ gritty [OP] Β· Apr 03 at 13:35:

thanks!

probably of not rolling a 1 successively. 5/6 * n

πŸ₯œ smallpatatas Β· Apr 22 at 18:48:

continuing to enjoy this game :)

small bug - the 'back' link at the top of gamelog/index.gmi reloads that page, guessing that's not the intended behaviour

πŸ€ gritty [OP] Β· Apr 22 at 22:11:

yes, thanks I noticed that as well. I've been meaning to fix it. the archive process doesn't fix the links in the page.

Original Post

πŸ€ gritty

Announcing Pig! (yet another dice game) I've implemented the die game Pig, but this time entirely in Racket [1], a Lisp-language relative (read: functional programming). This is BETA and open for TESTING. The game uses SCGI instead of CGI in order to elminate repeated calls to load and unload a CGI program: Pig is loaded into memory and waits for connections. The SCGI portion was created from scratch as well. Thanks to @stack for the Lisp inspiration. [gemini link] Play Pig! [gemini link]...

πŸ’¬ 10 comments Β· 1 like Β· Mar 22 Β· 7 weeks ago